Showing posts with label Minecraft. Show all posts
Showing posts with label Minecraft. Show all posts

Monday, August 5, 2013

Game Design: Keeping the Spoon on the Nose

To me, as a designer, balance means a couple different things. In a single player game, it means that the player has interesting and valid choices available to them. For multi-player, it means that given equal skill, from the beginning of the game, each player has an equal chance to win. Its a bit more complicated than that however, so let's dive in.